![]() ![]() If this proves to little or too op I’ll adjust in future. There is currently a + 1 movement bonus and + 2 combat bonus for any task force members within close proximity of other members. Make sure to pick a plot that is out of the current units range or other units will not be updated to move to it. However, the general understanding about the modern warfare is accustomed to focus on the missile and its capabilities mostly, considering that the weapon is a. Once there are units in a task force you can choose any member and select the Task Force Move command.Ĭhoose a plot for task force to move toward. If you plan on renaming your units you should do so while they are not in task force as name will revert if they leave it. When a unit is added to a task force their name will be updated to include task force name, when dismissed from force name will revert to old one. To close either click the Task Force unit command, hit esc, or the X in right corner. While window is open you can choose other units and add them as you like. The Remove Task Force button will remove all units from task force and delete it. The Add Unit button will add currently selected unit to task force. You can left click on a unit to select it, or right click to remove it form Task Force. The task force’s window will list all units in that force. ![]() Once a task force has been created you can either left click on it to add the selected unit to it (if unit already in group left clicking again will remove it), or you can right click on it to open the specific window for that task force. If you add task force without entering a name task forces will be named "Task Force 1", "Task Force 2", etc. In window you can form a new task force by either entering a new name and clicking Add Task Force. Click on the Task Force unit command to open Task Force window. ![]()
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